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Track Lab

Artwork for “Track Lab” which is a VR game exclusively made for the Sony PlayStation VR launched in 2018.

“In Track Lab we find ourselves in a virtual space, which we observe from the perspective of the first person (FPP). The songwriting process is intuitive – we place bubbles on a luminous line rolling around circles corresponding to specific sounds; when a ray of light reaches a specific bubble, the sound behind it is played.“

One of the most important task are establishing the visual identity and direction for Track Lab. During development phase manage and mentor a small team of artist to ensure that the environments and asset match the quality bar and visual identity. Also working closely with the design and programming team to achieve a cohesive style and make sure everyone is on the same page.

Besides my main role as Art Director I also worked on several technical related tasks to help out and support the art team including creating textures, user interface and (procedural) visual effects throughout the game.

Track Lab | Launch Trailer | PS VR

Environment overview with the DJ booth

Environment overview with the DJ booth

Creating music with the grid layout

Creating music with the grid layout

Environment pillars which animate and interact based on the music

Environment pillars which animate and interact based on the music

User interface elements in VR

User interface elements in VR

Player perspective at the DJ booth

Player perspective at the DJ booth

Player perspective at the DJ booth with different color scheme

Player perspective at the DJ booth with different color scheme

Music library

Music library

Music library with different color scheme

Music library with different color scheme

Side view from the DJ booth

Side view from the DJ booth