Artwork for “Track Lab” which is a VR game exclusively made for the Sony PlayStation VR launched in 2018.
“In Track Lab we find ourselves in a virtual space, which we observe from the perspective of the first person (FPP). The songwriting process is intuitive – we place bubbles on a luminous line rolling around circles corresponding to specific sounds; when a ray of light reaches a specific bubble, the sound behind it is played.“
One of the most important task are establishing the visual identity and direction for Track Lab. During development phase manage and mentor a small team of artist to ensure that the environments and asset match the quality bar and visual identity. Also working closely with the design and programming team to achieve a cohesive style and make sure everyone is on the same page.
Besides my main role as Art Director I also worked on several technical related tasks to help out and support the art team including creating textures, user interface and (procedural) visual effects throughout the game.