I am Rutger Stegenga and I am an artist in the game industry. Currently I’m working as Art Director at Little Chicken Game Company in Amsterdam.
I’ve worked in many areas of game development, including: modelling, texturing, lighting, interfaces, shaders and particles.
I’d like to thank you for taking a look at my work. I hope you enjoy looking as much as I’ve done creating them.
Providing consistent and clear visual vision, direction and feedback across the art development.
Create in-game assets and visualize other important elements that set the visual bar for quality.
Developing style guides and reference materials for new content to provide the team.
Working closely with all design and programming to implement a cohesive visual style.
Leading and mentoring other artists within the team of artist.
Help maintain as well help grow the art production pipeline.
Working closely with the art director and other artists to ensure that environments and assets match quality bar and vision for the project.
Ensure that art assets are performant, and fit within their memory budgets.
Leading and mentoring other artists within the team as needed.